Mind flay vs mind spike. 5% dps increase is a real basket case mentality that heroic raiders seems to enforce upon themselves just because they see world first raiders doing it. Mind flay vs mind spike

 
5% dps increase is a real basket case mentality that heroic raiders seems to enforce upon themselves just because they see world first raiders doing itMind flay vs mind spike  Does not require shapeshift

Dungeon Pool 3. If Mind Spike stays better it will mean Mind Flay is only used to refresh DoTs or with other talents buffing its interactions like Mind Flay: Insanity. With the new talent tree introduced in 2. Developers’ notes: These changes are aimed at improving Shadow’s single target DPS. first priority is keeping all dots out. These adjustments will be applied to the live game with scheduled weekly maintenance on Tuesday, June 27 in this region. Note that periodic damage means not only DoTs, but also channeled spells like Void Torrent and Mind Flay, as noted by their absence from Effect #1 in the Spell Details chart. Idol of Y’shaarj increases damage done by 5% when Mindbender is summoned on a feared target (was 15%). I was critical striking with Mind Blast for over 100k when most non tank Hp pools were hovering around 150k. then Coalescing Shadows needs to interact with Mind flay or its basically a half-dead talentYea, they should really have at least buffed mind flay or shadow word void to help with single target… they were already pretty middle of the pack for that and this nerf just made it a little worse. Generates 12 Insanity over the duration. Triple Idol Build with Dark Ascension for Shadow Priest 5. Either option performs well. There's so many combinations available which never existed back then, which is exciting, and. I’m having the same issue, and I have over the 50 instanity required to cast. Mind Spike vs Mind Flay For every Shadow Priest build you have the option between Mind Spike being your primary filler spell, or keeping it as Mind Flay . and this will prevent MF being clipped no matter how hard you mash the key. Shadow's cooldowns have also received some additions and changes, with Void Eruption both changing to a two minute cooldown and becoming an optional spell thanks to the. You also play Mind Flay: Insanity so you still need to cast flay to use those after every plague cast. Or maybe it’s the first talent in the tree and you can choose one or the other. Cast Mind Spike with Surge of Darkness procs. Thus it has always been. They spent how long “redesigning” the class just to remove cd’s so you can mash more buttons. Lasts 6 sec. I personally en…Im getting a little concerned with the number of active abilities shadow priests are getting in dragonflight. Icy Veins - News and detailed class guides. I haven't done the math, but I feel like Spike is. And ofc the old mind flay talent was soo good back when we had shadow orbs. I think that changes depending on build though. Twistinfate offered the general consensus of the priest discord right now, which is that the mind sear bonus damage for ST is outweighed by the insanity loss. Blizzard, it is not the 1st of April yet! Please tell us that this is another of your out of seasons Aprils fools jokes! I still find it hard to believe what Blizzard is planning to do to SP. Yep, I’m still not able to use Mind Sear at all, even with the talent selected and a full bar of insanity. That X being either DP, or a tick of flay if you can’t cast DP yet. Mind Flay: InsanityAssaults the target's mind with Shadow energy, causing (457. Point is to make it clear that Mind Spike is simply a tool for a specific type of situation that belongs outside the normal gameplay loop. Mind Flay's power comes from the fact that it is channeled, cheap, and "spamable". Crits from Mind Spike and Mind Flay reduce Shadow fiend , Mind blast and Mind Spike reduce mind games cooldown , Mind Blast can proc a free Devouring Plague , i find it really fun to play. I definitely have fun with the Mind Flay style of play instead of Mind Spike but it's nice that there's two different paths you could take, since the tentacle spawns were. Getting rid of mind flay is an absolutely wild change. Mindgames and vampiric touch are the only casted dots with SW:pain baked into touch, devouring plague is the only spender and the build is largely keep the dots up, spam mind spike and use it for lots of instant mind blasts, mind spikes and SW: death's. Your filler in PvP is dispell magic while using instant proc mind spikes and mind blasts with spread rot damage. Mind Spike increases the critical strike chance of Mind Blast by 20%, stacking up to 4 times. /use [nochanneling:Mind Flay] Mind Flay Wand (Spammable) - Allows you to spam the wand button without it cancelling. . Mind Spike build probably handles movement better. Again, you’re limiting options by just having one set of talents that work with mind flay and another set of talents which work with mind spike. dark ascension is great for a mindspike build. Mind flay vs Drain life. 3/day: mind spike, shadow blade. Does not apply to damage from Shadowy Apparitions, Shadow Word: Pain, and Vampiric Touch. Mind Spike and Mind Flay coexisting is something we’re going to try but are wary of. Casting flay and cutting it short on the gcd whenever a more important spell becomes available is more flexible than spamming mind spike. also remove mind sear and focus around. 08 Nov. Post 4. Mind flay build actually seems kinda ok, wish the tentacles spawned more though. Mind Spike and Mind Melt are suggested over Mind Flay in almost every scenario. The Mind Flay bug—for those who know what it is and thus care about this post—was a deep-woven bug in the game programming that took the devs some time to fix. I personally enjoy heavy buttons with big impact. Having Mind Spike pseudo-replace our filler by just being mathematically better is not fun. I started playing SP with Dragonflight and never had more fun with a spec in my carrer since I started playing WoW back in 2005. 1. And what i mean by wasting is you arent able to use every. I also hear there is heavy pvp happening in the Beta as well. 17Cast Mind Blast if capped on charges. Improved pathing in the general tree. next is spamming mind blast and DPs. Mind Flay is an old iconic SP spell. 19Cast Mind Spike: Insanity. Somewhat experimental. Patch 10. " It could potentially be that the first hit of mind spike is equal to a MF, but after that it starts hitting for more and more. I am moderately geared at an ilvl of 349 and I am specced and glyped in a way that supports the Mind Spike rotation. Mind flay is still there. Cast Mind Flay (or mind spike if talented) as filler AoE: Dot everything with Shadow Crash Cast Mind Sear with enough insanity Cast Mind Blast on cooldown Cast Mind Flay (or mind spike if talented) as filler Then you have cooldowns like PI / Shadowfiend, but every class has a burst rotation. Originally I only played holy but have gotten into shadow and I feel that I’ve been doing ok in m+ but I can’t get a good feel for my single target rotation. Mind Flay: Insanity has been renamed to Surge of Insanity. If not, don't forget to show support by upvoting!I love the lore of the class and love the feel of a mind flay build. 5 or 1 to be more consistent) - This can be a little buggy sometimes, yet to find a. 1. Mind Spike damage increased by 15%. Developer note from the offical 10. But Mind blast is way better than the rest, Holy Fire is typically like +50% of Mind Flay damage per mana (that including 25% mana regen rate while casting) and Smite is often 20. Every 4 casts of Devouring. The number of spells/rotation spriest has is intimidating at first glance. I’ve been gearing up an alt shadow priest for raids and RBGs, and have a pretty decent idea for how the basics work. Scaling. 1 patch you can reduce the cost of casting by 15% of it's already low cast, becoming extremely mana efficient as far as damage output goes. Making you have 3 orbs for each Mind Spike and Mind Blast. I’m fairly certain you don’t just overcap and ignore it over and over for other spells, letting stacks rot. 2 Class Set 2pc Developer note from the offical 10. Mind Flay is a priest ability learned at level 10 for those with the Shadow specialization. Even better once you get 4 set Dragon Soul as your Shadow Fiend will grant you 3 orbs each time it hits. Can be used while sitting. The other talent this is. Dark Evangelism - Your Mind Flay and Mind Sear damage increases the damage of your periodic Shadow effects by. Developers’ note: The rotation has a lot going on and much of that is due to the frequency that Mind Flay: Insanity and Mind Spike: Insanity are available, so we’re adjusting the frequency of the effect. I searched around and found this macro and then changed a little. Can accumulate up to 2 charges. It got like 7 buffs and boom many liked how it played. It feels so lack luster. Add this to the fact that spike is objectively better in every way. I must have misunderstood the patch notes and was feeling pretty bummed since I thought they’d removed one of the spec’s most iconic spells lol. Like MB, mind flay insanity, devouring plague, swd, voidtorrent. Spamming Mind Spike will do about as much damage as casting Mind Flay on a target afflicted with Shadow Word: Pain. Something to keep in mind if you are newish to spriest in DF. Business, Economics, and Finance. I also hear there is heavy pvp happening in the Beta as well. Playing the burst style entails pumping as much damage into your Vampiric Embrace as possible. Your rough filler priority for this fight will be below, but check out the rotation guide for more details. Or vice versa. 20Cast Mind Flay: Insanity. The consequence of Shadow going FOTM was that it made it harder for Disc and Holy to get. Devouring Plague transforms your next Mind Flay or Mind Spike into a more powerful spell. In dungeons, you don’t take mind spike at all so don’t need to worry. Mind Spike: Insanity damage increased by 20%. Nameplate Personal Buffs/Debuffs. Filler priority with this build: Mind Spike with Surge of Darkness procs; Mind Flay: Insanity when available. Considering Mind Spike's anti-DoT effect and Mind Flay's useful snare, the only situation I can therefore see Mind Spike being useful for (besides From Darkness Comes Light procs) is nuking totems, and when Shadow is locked, due to Mind Spike's Shadowfrost school. You can insert any available ability here, the point being you are pressing something. That’s cool it’s still here. I still wish we could build into one filler and completely drop the other, but this isn’t as bad as I thought. The math was kindly provided by Linelo. cause non-instant Mind Spike to trigger Glyph of Mind Spike on the Priest, reduce cast time of next Mind Blast within 9 sec by 50%, stack for 2 times. Generate Insanity with Mind Blast, Void Bolt, Mind Spike, Mind Flay; Spend Insanity with Devouring Plague for Single-Target or Mind Sear for more than 3 targets. I must have misunderstood the patch notes and was feeling pretty bummed since I thought they’d removed one of the spec’s most iconic spells lol. Wanting to keep the player involved and mindful of what is happening can lead to bloat and proc proc proc based reaction/priority based buttons vs spamming the same thing all over again. Here is a shadow priest guide for the actual game version with more informations. 2k averaged. Here is a sumary of what made the. As you may be able to tell, the duration of Mind Flay is triple that of the global cooldown. Would be great if mind spike was acctually an enjoyable button to press but it’s caca-doodoo. 0 shadow was fun, there were too many players crying for a full redesign though when it was undertuned when all they needed to address was mind flay vs mind spike and shadow crash. I haven’t had a chance to get on my priest but the patch notes say mind spike has replaced mind flay. Mind Spike now replaces Mind Flay. Does not require shapeshift. One of the most glaring issues that I am experiencing when using these two talents is that they both favor similar build paths/playstyles. The damage is quite weak and the forced concentration really nerfs it, but as I said- it gives me a spell slot back so its basically a level 1 spell that does 3d8* damage. Mind Spike should also replace Mind Flay per your suggestion for sure. Hellar21 • 9 mo. Lasts 6 sec. Right now it feels thoughtless. Also use mind flay to fake kicks, you can often get some value off of that, where faking kicks with mind blast gets you no value. Icy Veins - News and detailed class guides. Mind Spike also increases the critical strike chance of your next Mind Blast on the target by 30%. Shadow Priest UI. Dark Ascension, Voidform with something emulating the extension mechanic, Mind Spike, , Shadowy Insight, Mind Flay: Insanity, even a version of Shadow's Cataclysm mastery Shadow Orbs appears in this new version of the spec. Higher values of mastery lowered the dps gap, highest I went to was around 2k mastery which resulted inSo in theory if you get kicked on it you also can't cast any frost spells (which you probably none of). Surge of Insanity is a guaranteed proc after casting DP. In the Priest Specialization Abilities category. One thing that I’m trying to figure out involves optimizing casts during high haste void form phases. 848% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 70%. Unfortunately blizzard brought it back…but put it into the talent tree…so now to justify spending the talent points on that…it has to be stronger than flay…. Then, after DP is cast, you hold down the shift key (while still holding ctrl). Be sure to make use of the 'Copy Export String' button to import the build directly into your game! 5. There a lot of additional changes to both Priest and Shadow, with things like talent changes in the class tree, Power Word: Life rework, improved Mass Dispel removed etc. Surge of Darkness doesn't exist anymore in 10. You also play Mind Flay: Insanity so you still need to cast flay to use those after every plague cast. I played it a bit in BFA, but I can see it has changed since then. But in The Mandalorian Season 3 Episode 3, the term got an entirely new definition. Deathspeaker increases the damage of Shadow Word: Death by 10% in. Considering Mind Spike's anti-DoT effect and Mind Flay's useful snare, the only situation I can therefore see Mind Spike being useful for (besides From Darkness Comes Light procs) is nuking totems, and when Shadow is locked, due to Mind Spike's Shadowfrost school. They worked out and sent out a hotfix yesterday, which means that snare reduction talents/gems no longer affect the duration of the final tick of Mind Flay. Activated by casting Void Eruption. Upcoming 10. active this was anywhere from 700-400 dps loss depending on reforging. Allow While Banished Aura State. casting in general regardless of the form is not optimal in pvp. At 28% I should do on average 28% more or 19. Rather than focusing on loaded definitions, let’s just talk about what Mind Flayers are and what they do. They were super overpowered earlier this season but they are definitely much more in line now, and I’m saying this because I feel like Shadow is generally one of the more fun specs to play vs when its good But they are nerfing PI, MD, Mind Flay: Insanity(and also Mind Spike: Insanity) and they nerfed their defensives this current patch All of these. Namely the idea that the caster knows the location of the target for the duration of the spell. Mind Spike now replaces Mind Flay. This ability is straight up weird and should. This also effectively nerfs those talents if we aren’t pressing Mind Flay as often. 22Cast Mindgames. In PVP - I will almost. Mind flay is an objectively better filler spell for mobility / not turreting than mind spike. So the clock is ticking, and raid testing has begun. In the current state of spriest u barely use mind flay (never). Use misery talent, keep dots up, fill in with mind blast/mind flay/ dispel magic. Also, it will always go after the Priest so the tank has to immediately taunt it. In the world of patch 3. The dot consumption just feels very dated as a mechanic and it works directly against our mastery. The WeakAura only loads while level 80 inside a 10/25 normal. 557%. Easy. Do not mind spike the boss (except for extreme. Before current patch mind spike was optional so I wasnt too concerned but now its effectively mandatory which was something i was worried about returning. It also provides the priest with a. as Blizzard mentioned that Mind spike and Mind flay should no co-exist. Dots dots and more dots. If you cast Mage Armor at the beginning of the day, once you cast Mind Spike once, you'll have negated the spell slot loss to Mage Armor by dealing damage. 8. Mind Sear is in the first section of our talents, which realistically means you taking it is not costing you anything (albeit maybe some utility if you are also running Mind Spike). use void form with if you want to play mindflay. But ive noticed during void eruption that without instant mind spike procs you are wasting void bolts, mind blasts, and. Currently for mandatory spells we have 4 dots (sw:p, VT, DP, mindgames). Devouring Plague still has its terrible vanilla particles, Mind Spike still has its terrible Cataclysm particles, and Mind Spike: Insanity doesn’t even get unique particles like Mind Flay: Insanity does. 10. 0. World of Warcraft Forums I’ve read them and don’t feel like its a good direction for the class. Priests have enjoyed the unique experience of being sought after in Season 2 of Mythic+ due to the dependence on utility spells like Mass Dispel and Mind. Mind Flay now that Mind Spike has no downside to hard casting it and the tuning between the two likely leads to Mind Flay only being our filler when you take the talents that buff it. . It was a mistake to ever think it should be apart of normal gameplay and used all the time. Allow While Feared By Fear Mechanic. lol its on my action bar now. Try not to let evangelism fall off if these are low HP adds on a boss. . The global cooldown is imposed on most spells in the game. Mind Spike damage increased by 15 percent. Your Mind Flay, Mind Spike, and Void Torrent damage increase the damage of your periodic Shadow effects by 1%, stacking up to 5 times. TalentMind spike x2, insta mindblast with 60% crit, paralysed for 4s, flay, death, death. Old: Mind Flay and Mind Spike has a 100% chance and Mind Sear has a 25% chance to apply Shadow Word: Pain to the target. At quick glance, besides being less appealing aesthetically, Mind Spike is a slightly more empowered filler spell. Here, they cannibalize one another and are further culled by the Elder Brain itself. Fixed opener to be easier to read. Surge of insanity does. Mind Spike and Mind Flay coexisting is something we’re going to try but are wary of. Hearthstone: Mind BlastGlyph of Mind Spike. For Teir 1 you can pick whatever is suited with your play style. But ive noticed during void eruption that without instant mind spike procs you are wasting void bolts, mind blasts, and empowered mind spikes. It also provides Shadow with a spell. Mind Flay deals four ticks of damage over its duration, each tick occuring every 0. Every 2 casts of Devouring Plague transforms your next Mind Flay or Mind Spike into a more powerful spell. Nobody that’s actually good excluding a few likes the mind spike playstyle. Shadow had mind blast and mind spike procs throughout MoP and WoD, also the “proc” you get after casting devouring plague isn’t a proc. 2-3 Enemies (that will live a reasonable length of time) Devouring Plague (with 3 OR MORE orbs) Mind Blast (with LESS THAN 5 orbs)Use Mind Blast on cooldown (very important), spam Mind Spike (not so important) in between and cast Devouring Plage when you have between 3 and 5 orb and it seems like a good idea to do so. The changes to Mind Spike working with all Mind Flay related talents and outright replacing the spell make it fit more cleanly into our kit. So the clock is ticking, and raid testing has begun. From Darkness Comes Light is good for it tho, especially in terms of pvp and mobility (which. Psychic Link We’re adding Mind Flay to Psychic Link, so that talenting into Mind Spike is not required to have an AoE filler spell. We don't like to glyph new high level. Flay is actually better than spike next tier because we need the talent points to reach stuff for the tier set and the changes to insanity procs meant we don’t clip the flays as much. WoWNoob Discord - Same community, different platform. If you cancel flay half way through, you get half its damage. If there is a movement where the above-explained stutter stepping does not cover it entirely, the second most ideal way to deal with movement is to use some ability while moving. Scorching Ray makes three attacks, for up to 3 chances to trigger additional damage from Hex. Mind Blast only better for them if clip second tick away only do 3rd damage. Use any procs of Surge of Insanity with Mind Flay: Insanity. Mind Spike and Mind Spike: Insanity damage is now increased by 30% in PvP combat (was 25%). Either right side tree with Mind Spike as your filler and you ignore Mind Flay, or you go left side of the tree and don't talent Mind Spike. Mind Flay: Insanity deals 120% more. It’s always been part of our core toolkit and I think it serves a great purpose as it frees up those “moments” during its use for us to look around for opportunities to use our other toolkit utility abilities like Mind Control, Shackle, Psychic Scream, Vampiric. Dispel Magic enemy buffs. Only 10% haste can be stolen per target, up to 20% haste total. Mind spike pushed to a branch on the tree instead of being in the core is a great choice. Hotfix (2016-09-26): Mind Spike damage increased by 28%. And Shadow changes like Mind Flay/Mind Spike damage and Insanity tuning, Deathspeaker bug fixes and Surge of Insanity tuning. 557%. If you're looking to burn real fast, Mind Spike is helpful. I really don't. The consequence of Shadow going FOTM was that it made it harder for Disc and Holy to get. Caithyra-bleeding-hollow. When doing the rotation normally, Mind Flay or Mind Spike is your filler spell. You typically want to start thinking about recasting Mind Flay about halfway through the channel. I personally hate spike. 86% or higher, Mind Flay is better than Mind Sear for 3 or fewer targets; if it is below 50. Devouring Plague transforms your next Mind Flay or Mind Spike into a more powerful spell. It’s still based on time-gated RPG mechanics. We’re adding Mind Flay to Psychic Link, so that talenting into Mind Spike is not required to have an AoE filler spell. Spending insanity is higher prio than using your insanity flay procs i believe. Mind Spike damage increased by 15%. "Deals Shadowfrost damage and puts a debuff on the target that improves subsequent Mind Spike damage. Mind Flay: Insanity Assaults the target's mind with Shadow energy, causing [ 352. Really cool talents, and now compare them to the current ones… Just makes me. The Glyph of Mind Flay underwent a major change at the end of last year. Lasts 10 sec. Problem with mind spike. Mind Spike: Insanity damage increased by 20%. Mind Spike damage increased by 9 percent and now replaces Mind Flay. Mind Spike does not make any attacks, and does not trigger Hex. Dragonflight Beta | Shadow Priest | Mind Spike vs Mind F…Generally speaking use Mind Spike in pvp only when flashing showing its instacast, before Mind Blast to buff Mind Blast. But ive noticed during void eruption that without instant mind spike procs you are wasting void bolts, mind blasts, and empowered mind spikes. Shadow Priest Talent Trees in Dragonflight Season 3 Dragonflight brought with it huge changes to talents, bringing new talent trees to life and allowing vast customization with them. Mind Flay and Mind Sear from Idol of C'Thun, Echoing Void from Idol of N'Zoth, and Void Torrent now have 5% damage variance. It's also very useful on Deathwing. (Maybe I’m wrong?) Now, it is possible that, with perfect gear, the spec plays very differently and you naturally do not overcap because all the other spells go on. Current SIMC is holding 1 charge of mind blast and using the Mind Spike Insanity and then using Mind Blast to stop it from capping. Love that build. In combination with Mind Flay. This ability will trigger randomly and likely without you even noticing it - except that with the proper talents your Mind Blast and Mind Spikes will probably proc faster or twice at once (If the Shadowy Recall was from Vampiric Touch or SW:P). There is no using voidform. Cast Mind Spike or Mind Flay if you have a Surge of Insanity buff up. Wowpedia. first priority is keeping all dots out. Pretty sure they'll still use Mind Flay at least to refresh their SWP dot. Endless micro CC (eg. Was dreading the idea of mind spike deleting any reason to use flay. Mind spike for pvp is phenomenal. I must have misunderstood the patch notes and was feeling pretty bummed since I thought they’d removed one of the spec’s most iconic. 848% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 70%. Where you play the way before Shadow Orbs or Voidform was a thing. Mind Flay would be broke as heck if you could move, but it’d give some sort of perk vs Mind Spike. Hi guys, This is Ivan with his first macro post. Before the change it wasn’t really a caster and now after the change is a “true” caster a real caster class. Making you have 3 orbs for each Mind Spike and Mind Blast. Where did you get your build from? The Discord theorycrafters have all been saying VF is at least 2% stronger than DA in all content, so I’m 2 paragraphs in and your breakdown is already throwing up gigantic red flags for me. Can accumulate up to 2 charges. Vasharaah-moon-guard. Generates 6 Insanity. Hit: 58 (10d10 + 3) piercing damage. 1 Like. I recommend dotting up your target, then using Mind Flay for maximum damage. Alternatively, use it when shadow locked. Before Mind Spike appeared to be the default AoE filler interacting with Psychic Link, which was fine by me. It feels so lack luster. Click here for information and the new URL. Canceling Mind Flay: Insanity means the proc is wasted, but Mind Spike: Insanity is not consumed until the cast is finished. If you're not a fan of playing with Mind. WoWNoob Discord - Same community, different platform. In the Priest Talents category. dead. Mind Flay: Insanity deals 80% more damage than Mind Flay. There is no using voidform. The best rotation depends a lot of factors like. You should fully channel this. Generates 16 Insanity over the. Can accumulate up to 2 charges. The consequence of Shadow going FOTM was that it made it harder for Disc and Holy to get into keys because Shadow brings the same exact toolkit. Cast Mind Blast on cooldown. *Examples that come to mind are searing pain and frost shock. I also think that the mind flay talents being recommended by sims are overrated in practice. So has anyone figured out when it's a good time to use Mind Spike? Since now it clears dots, I won't be using it in PVP or PVE, since I want to keep pressure on my enemy in PVP, and in PVE it hurts to break the flow of Mind Flay. In the Priest Talents category. As mentioned above it can be used when locked out of shadow 3. At the same time, being able to build your own Shadow Priest was a goal with this iteration and we believe the tree allows for that. Mind Spike: Insanity damage reduced by 11%. Otherwise if you're not capped on insanity its Mind Blast > proc'd Mind Spike > MF:I > regular Mind Spike up to 2 stacks > regular Mind Flay according to Twicks' twitch chat bot. BrilliantMachine2726. Cast Mind Blast; Cast Void Torrent if you have all DoTs on your target (make sure to use all Mind Blast and Shadow Word: Death charges before Void Torrent to. 10. They have addressed some things that dont feel 'round' with shadow. Shadow Priest in Mythic+ 2. Your direct damage spells inflict 15% of their damage on all other targets afflicted by your Vampiric Touch within 40 yards. Coz ppl wanted spike back. 1. This prefers targets without. Note that in AoE, when talented into Distorted Reality, you can try and maintain Devouring Plague on multiple targets to increase overall damage. With more than 20% mastery, Mind Flay therefore deals more damage than Mind Spike. Improved Flash Heal - Increases healing done by Flash Heal by 15%. 虚空形态 物理 185916 - - 瞬发 - 施放虚空爆发时激活。用虚空之力扭曲你的暗影形态,使你造成. It probably belongs at the bottom of. Aside the low damage mind spike has another problem. However, an interrupted Mind Spike is going to lock all your shadow spells. Dejaro December 12, 2022, 2:19pm 1. Buttons feel worthless. Can be used while sitting. Shadow is wonderful, easy damage. 2022: Moved racials out of the rotation into their own section. Mind Spike does not make any attacks, and does not trigger Hex. 25Cast Mind Flay: Insanity if available. Mind FlayAssaults the target's mind with Shadow energy, causing (295. 8. Priest Dragonflight Shadow. 5k with proc. We're throwing around a few different ideas:But they are nerfing PI, MD, Mind Flay: Insanity(and also Mind Spike: Insanity) and they nerfed their defensives this current patch. Im getting a little concerned with the number of active abilities shadow priests are getting in dragonflight. So has anyone figured out when it's a good time to use Mind Spike? Since now it clears dots, I won't be using it in PVP or PVE, since I want to keep pressure on my enemy in PVP, and in PVE it hurts to break the flow of Mind Flay. Casting Devouring Plague increases the duration of Voidform by 2. If not, don't forget to show support by upvoting! As far as pvp, you almost have to take it, as being mobile and casting instant cast mindspikes are essential to survival in pvp vs channeling mindflay where you are a sitting duck even more than the wheelchair you already are. Hotfix (2023-06-26): Damage increased by 10%. Both cooldowns devalue the use of periodic damage spells, and when you have talent choices like Mind Sear, Mind Flay: Insanity, and Screams of the Void, all of these talents feel bad to use when both. EDIT: Actually don't think that what I said above is the case. However, the side effect of these changes is that it now feels like Mind Spike is lacking purpose. Additionally it blurs the lines of when to use Mind Flay and when to use Mind Spike. WoW Classic Era and Hardcore Hotfixes -- Updated October 13. This could be a great patch for PvP if they thought carefully about what CC they are tuning. Mind Spike: Insanity damage reduced by 11%. I realize they don't want to add glyphs attached to brand new spells, which is why I specify "post 4. Mind Spike's damage only. Spam Sear + SN as you would without voidform, just do way way more damage. Unfurling Darkness and Mental Decay have swapped positions on the talent tree. Avoid any discussion on mental health and choose options based on building a relationship with him. I’m truly baffled and curious how “vampiric touch spam simulator 2023” will ever go down as a rework worth mentioning I will reroll for this next raid tier for sure, and I can’t wait to see you “rework” shadow again 2 tiers from now when you realize you killed the spec and. Love that build. 02:35 AM. And most of the time you had several abilities you could press. Mind Flay and Mind Flay: Insanity damage is now increased by 30% in PvP combat. Can accumulate up to 2 charges. Please report the post above if it breaks one of our >rules<. Generally speaking use Mind Spike in pvp only when flashing showing its instacast, before Mind Blast to buff Mind Blast. I noticed we have another filler spell now called Mind Spike and that it buffs our next Mind Blast… But when do I use it? We also have Mind Flay which I love using, but I can’t help feeling that it’s a bit. Not sure what its role will be though as it looks like it would simply replace mind flay entirely. This article outlines the PvE and PvP balance changes to all classes in WoW Dragonflight, focusing on some rather severe buffs and nerfs across the board, so let's get started. Mind Spike replacing Mind Flay. It seems like a very simple change of making mind spike do increased damage to targets without dots, and just not.