Is this the case for mind spike? *Or is the threat augmentation meant to make it a "shadow spec only" ability due to shadow's innate threat dampening (unless that's gone now too. Lasts 6 sec. It’s always been part of our core toolkit and I think it serves a great purpose as it frees up those “moments” during its use for us to look around for opportunities to use our other toolkit utility abilities like Mind Control, Shackle, Psychic Scream, Vampiric. Addons used: Weakauras: The entire center group is Weakauras and includes all the Spells, the Insanity bar and the Castbar and everything else you can think of. Your direct damage spells inflict 15% of their damage on all other targets afflicted by your Vampiric Touch within 40 yards. 19% of Spell Power ] Shadow damage over 3 sec and slowing their movement speed by 70%. I recommend dotting up your target, then using Mind Flay for maximum damage. My friend is the same. mind flay and void torrent are counted as dots. 1. it's seems quite strong because of. Mind Flay damage increased by 10%. It's spamming Mind Blast too much. The consequence of Shadow going FOTM was that it made it harder for Disc and Holy to get. If you really hate spike that much, you can drop these two points for Voidtouched and another flex point, all sims and data shows. It's also very useful on Deathwing. In terms of base damage, Mind Spike deals around 20% more than Mind Flay. those DoTs are so strong on DPS that Priest can NOT afford to lose them. Plater: Nameplate Addon (A good nameplate addon is probably the most important addon you can have as a Shadow Priest, or any spec that have to handle. But here's a compromise: make a glyph that allows Shadow Word: Pain to stay on the target when we use Mind Spike. A Month. Mind Spike now replaces Mind Flay. Well my leveling/quest rotation doesn’t actually use it more. We prepared dedicated. If you want to do endgame content at a decent level, you HAVE to play the meta unless you. In the Priest Specialization Abilities category. I'm really wondering what good mind spike is for, to be honest, other then the few times we get school-locked in pvp. I am moderately geared at an ilvl of 349 and I am specced and glyped in a way that supports the Mind Spike rotation. Anyway, I was in BH yesterday and after the fight one of the other members was trashing my rotation even though I had done more dps than him and the other spriestMind Spike damage reduced by 6%. That’s cool it’s still here. Mind Spike vs Mind Flay For every Shadow Priest build you have the option between Mind Spike being your primary filler spell, or keeping it as Mind Flay . We prepared dedicated. Shadow has been FOTM since the MDI. Mind spike would be your casted filler spell when you have nothing better to do. Void Bolt is also currently the only way to extend your DoTs, which is extremely useful in m+. Just how the class feels losing mind spike procs and damnation. 2. SW:I does 2x mind flay damage ticking for 15k SW:I benifits from mastery. Mind Spike damage is now increased by 25% in PvP combat (was reduced by 25%). But you better get used to using Mind Spike properly. Shadow Priest Talent Trees in Dragonflight Season 3 Dragonflight brought with it huge changes to talents, bringing new talent trees to life and allowing vast customization with them. Hi, this WeakAura tracks if it is worth casting Shadow Word: Death over Mind Flay in raid encounters, based on the current spellpower and haste%. Mind Flay and Mind Sear from Idol of C'Thun, Echoing Void from Idol of N'Zoth, and Void Torrent now have 5% damage variance. 1. In single target mind spike is your filler unless you get an empowered mind flay, in aoe, you. The second major point is around mind spike. However, with MoP, the Shadow Mastery Mastery: Madness acts to add extra ticks to Mind Flay, directly increasing its damage (but not. Mind flay is still there. Generates 12 Insanity over the duration. 5 seconds, which Haste reduces. use mind flay as a filler Don't bother with mind spike to keep it simple. Mind Flay damage increased by 10%. If there is a movement where the above-explained stutter stepping does not cover it entirely, the second most ideal way to deal with movement is to use some ability while moving. Mind Spike replaces it now. In the current state of spriest u barely use mind flay (never). I’m fairly certain you don’t just overcap and ignore it over and over for other spells, letting stacks rot. Cast Mind Spike with Surge of Darkness procs. Mind spike 2x for instant MB with 100% Crit chance (it goes even above 100% but its w. the animation is underwhelming and the sound it makes is irritating. blizz. One huge drawback is the style of play. Spam mindspike if I get shadow locked, or trick people into kicking mindspike instead of shadow. Balanced-boulderfist. Developers’ notes: These changes are aimed at improving Shadow’s single target DPS. Currently for mandatory spells we have 4 dots (sw:p, VT, DP, mindgames). Allow Entering Arena. Flay is actually better than spike next tier because we need the talent points to reach stuff for. Lasts 20 sec. The Talent Surge of Darkness lets you cast Mind Spike withour removing dots from the target when it procs. The Mind Flay bug—for those who know what it is and thus care about this post—was a deep-woven bug in the game programming that took the devs some time to fix. Fillers are mind spike procs (if talented), mind flay insanity, mind flay/mind spike (depending on build). Buttons feel worthless. Higher values of mastery lowered the dps gap, highest I went to was around 2k mastery which resulted inSo in theory if you get kicked on it you also can't cast any frost spells (which you probably none of). Void Torrent damage increased by 15%. Really cool talents, and now compare them to the current ones… Just makes me. Generate Insanity with Mind Blast, Void Bolt, Mind Spike, Mind Flay; Spend Insanity with Devouring Plague for Single-Target or Mind Sear for more than 3 targets. Opener: Causes ticks of Mind Flay to extend Shadow Word: Pain and Vampiric Touch by 1 second or 2 seconds with Mind Spike. Mind Flay and Mind Sear from Idol of C'Thun, Echoing Void from Idol of N'Zoth, and Void Torrent now have 5% damage variance. Both cooldowns devalue the use of periodic damage spells, and when you have talent choices like Mind Sear, Mind Flay: Insanity, and Screams of the Void, all of these talents feel bad to use when both. I would say somewhere between 5% to 10% of the casts. I personally en…Im getting a little concerned with the number of active abilities shadow priests are getting in dragonflight. 1 Like Hpellipsis-whisperwind (Hpellipsis) February 3, 2023, 5:29pm 7 This is very true, if you;re playing the standard yogg saron + ysharrj build for single target you. Hotfix (2016-09-26): Mind Spike damage increased by 28%. Spam Sear + SN as you would without voidform, just do way way more damage. Niche talent setup that does not rely on Void Eruption or Shadowy Apparitions. Long explaination: I used mind_spike,if=pet. You can only gain 3 stacks of Mind Trauma from a single enemy. Valdivion-malganis. The Talent Clarity of Power lets you play with a rotation without dots. The two biggest differences are the addition of Mind Spike as an optional Single Target filler spell to replace Mind Flay, as well as the removal of as an AoE spender. 87% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 70%. triple DR stun, knockbacks on casts) is a problem and needs to be targeted. Mind flay is an objectively better filler spell for mobility / not turreting than mind spike. Generates 16 Insanity over the duration. When in voidform press void bolt whenever it’s off cooldown, espcecially if you’re running the void bolt talent. (Get gravestone scepter ASAP, 24'ish is good for a BFD run as priest. Once I started doing that, aoe got a lot more fun and manageable. Mind Spike provides a quick nuke to use in situations where the priest doesn't have time to set up the normal rotation, such as when adds are dying too fast or you have to swap targets a lot. 5th Edition. Mind Flay: Insanity Assaults the target's mind with Shadow energy, causing [ 285. Dark Ascension also has its original Cataclysm particles, but people seem to like them even if they are super dated and we could have. Mind Spike damage increased by 15%. If you’re doing trash packs, and have searing nightmare specced, then Voidform’s value becomes purely the damage amp + mastery damage. I’m having the same issue, and I have over the 50 instanity required to cast. 1 Class Set 4pc: Devouring Plague damage increased by 15%. Twistinfate offered the general consensus of the priest discord right now, which is that the mind sear bonus damage for ST is outweighed by the insanity loss. Building 3 shadow orbs and. If not, don't forget to show support by upvoting! As far as pvp, you almost have to take it, as being mobile and casting instant cast mindspikes are essential to survival in pvp vs channeling mindflay where you are a sitting duck even more than the wheelchair you already are. This will tell the creator that they have to use "Smite" to get Mind Flay to work. Again, you’re limiting options by just having one set of talents that work with mind flay and another set of talents which work with mind spike. Dejaro December 12, 2022, 2:19pm 1. Then learn to operate both abilities using different keys rather than macroing them together. Allow While Feared By Fear Mechanic. 2 Class Set 2pc Developer note from the offical 10. Mind flay vs Drain life. I think that changes depending on build though. Mind Spike: InsanityBlasts the target for (276. A blue post stated they don't want Spriests using Mind Spike as a part of their normal DPS rotation, so if that starts to happen it'll probably get nerfed. Essentially there is no room for mind spike to be cast because there is always something better to press. Avoid any discussion on mental health and choose options based on building a relationship with him. Mind Spike have slightly higher DPS, but will consume Shadow Word: Pain, Vampiric Touch, Devouring Plague on the target. Generates 12 Insanity over the duration. run @250 ms SHIFT: Mind sear ALT: Mind Spike for proc Ctrl: Shadow Crash @cursor. 1 patch you can reduce the cost of casting by 15% of it's already low cast, becoming extremely mana efficient as far as damage output goes. In single target mind spike is your filler unless you get an empowered mind flay, in aoe, you. 05 Nov. Mind Spike vs Mind Flay. They spent how long “redesigning” the class just to remove cd’s so you can mash more buttons. It is not clear when to cast Mind Spike vs. Mind Spike is a Shadow priest talent. Shadow has many spells to press rotationally, and this isn’t helping that. For this reason it is suggested you take Mind Spike if you are looking for overall damage. General Information On this page, you will learn how to optimize the rotation of your Shadow Priest in both single-target and multiple-target situations. You can insert any available ability here, the point being you are pressing something. Personally I really dislike. IDGAF about balance, if Mind Spike is available and it isn’t optimal to channeling mind flay, I’d still use Mind Spike. Is this a common. You can read all changes to 10. Business, Economics, and Finance. Pretty sure they'll still use Mind Flay at least to refresh their SWP dot. Crits from Mind Spike and Mind Flay reduce Shadow fiend , Mind blast and Mind Spike reduce mind games cooldown , Mind Blast can proc a free Devouring Plague , i find it really fun to play. Mind SpikeMind SpikeMind Flay and Mind Blast deal 10% more damage Shadowand generate 20% more Insanity. Classes Death Knight Blood All damaging abilities. Channel Void Torrent on your target to deal a large amount of damage and generate Insanity. There's surely a mathematically correct way that might be unintuitive, but I don't see a Mind Flay + Mind Spike build feeling all that great. Even when my instanity is 100 the icon remains greyed out. Mind Flay version: Drop Mind Spike, Mind Melt, and one point of Mind Devourer. The buff lasts for 10 seconds, so don't use it right away if you're capped on MB. Bro, the best range with the most damage and survivability in game right now is the Mage. Mind Flay has a base channel time of 4. Mind Spike's damage only. It seems like a very simple change of making mind spike do increased damage to targets without dots, and just not. Surge of Insanity is a guaranteed proc after casting DP. At the same time, being able to build your own Shadow Priest was a goal with this iteration and we believe the tree allows for that. Twistinfate offered the general consensus of the priest discord right now, which is that the mind sear bonus damage for ST is outweighed by the insanity loss. Instantly restores 5% of your total mana and increases the damage done by your Mind Flay, Mind Spike, Mind Blast and Shadow Word: Death by 4% for each stack. Options with this build: Mind Flay version: Drop Mind Spike and Mind Melt . WoWNoob Discord - Same community, different platform. In dungeons, you don’t take mind spike at all so don’t need to worry. Surge of Insanity generates 12 Insanity over its duration (was 16). Make Mind blast spread VT Make Shadowword death spread SW:P. This ability is straight up weird and should. Can accumulate up to 2 charges. Canceling Mind Flay: Insanity means the proc is wasted, but Mind Spike: Insanity is not consumed until the cast is finished. . Scrambling for every 0. 0 shadow was fun, there were too many players crying for a full redesign though when it was undertuned when all they needed to address was mind flay vs mind spike and shadow crash. 10. I played it a bit in BFA, but I can see it has changed since then. Cast Mind Spike or Mind Flay if you have a Surge of Insanity buff up. I’m truly baffled and curious how “vampiric touch spam simulator 2023” will ever go down as a rework worth mentioning I will reroll for this next raid tier for sure, and I can’t wait to see you “rework” shadow again 2 tiers from now when you realize you killed the spec and. use void form with if you want to play mindflay. The other talent this is. Mind SpikeSince our dev is having trouble putting identity into either, and they don’t want to put more power into filler spells(and we don’t want to spend talent points on fillers), I suggest baking them into their current powers, the talents we do have; – Dark Ascension - Mind Spike already adds crit into the mix, and with some of our new talents, Mind Blast. Cast Mind Spike with Surge of Darkness procs. Can be used while sitting. Shadow has been FOTM since the MDI. You hard cast mind spike as your filler if you have it selected in prepatch, and you will probably do the same at level 70 as well if nothing changes. We’re adding Mind Flay to Psychic Link, so that talenting into Mind Spike is not required to have an AoE filler spell. Otherwise if you're not capped on insanity its Mind Blast > proc'd Mind Spike > MF:I > regular Mind Spike up to 2 stacks > regular Mind Flay according to Twicks' twitch chat bot. Click here for information and the new URL. Both are lame but still Shadow bolt at least has a projectile. Cast Mindgames. Unfurling Darkness and Mental Decay have swapped positions on the talent tree. It will affect ALL periodic damaging spells, including Mind Sear, Mind Flay, etc. Also look at the talents which mean that mind flay increases your dot damage. New Talent: Mind Flay: Insanity – Casting Devouring Plague transforms your Mind Flay spell into Mind Flay: Insanity for 5 seconds. Originally I only played holy but have gotten into shadow and I feel that I’ve been doing ok in m+ but I can’t get a good feel for my single target rotation. Mind Flay damage increased by 15 percent (this includes Mind Flay: Insanity, but not the proc from Idol of C’Thun). Flay is iconic and has a fairly intense visual for being filler. Back at full mana, repeat. 0". 08 Nov. They have addressed some things that dont feel 'round' with shadow. 18Cast Void Torrent. I played it a bit in BFA, but I can see it has changed since then. Long explaination: I used mind_spike,if=pet. 4 Piece Priest Shadow 10. That means you can skip it if you'd like to, and there won't be a super noticeable difference. Mind SpikeMind SpikeMind Flay and Mind Blast deal 10% more damage Shadowand generate 20% more Insanity. Mind Flay: Insanity Assaults the target's mind with Shadow energy, causing (285. Dispel Magic enemy buffs. We don’t have plans to make major changes to either spell for Dragonflight launch, but they will be on our radar for the future. This as a whole declutters the filler rotation which is good in that sense. This ability will trigger randomly and likely without you even noticing it - except that with the proper talents your Mind Blast and Mind Spikes will probably proc faster or twice at once (If the Shadowy Recall was from Vampiric Touch or SW:P). Feels like a button mashing simulator to do mediocre damage. Reply With Quote 2010-12-10, 12:34 AM #8Mind Flay: Insanity We’ve made a change to Mind Flay: Insanity targeted at shortening the amount of time spent channeling Mind Flay: Insanity while increasing the value of casting it. Mind Flay also generates 18 Insanity over its duration, 3 Insanity per tick. Improved Flash Heal - Increases healing done by Flash Heal by 15%. 9. 19% of Spell Power ] Shadow damage over 3 sec and slowing their movement speed by 70%. Ilyon-silvermoon October 31, 2022, 9:14pm #1. Shadow's cooldowns have also received some additions and changes, with Void Eruption both changing to a two minute cooldown and becoming an optional spell thanks to the. "Deals Shadowfrost damage and puts a debuff on the target that improves subsequent Mind Spike damage. They’ve gone way overboard. Mindgames and vampiric touch are the only casted dots with SW:pain baked into touch, devouring plague is the only spender and the build is largely keep the dots up, spam mind spike and use it for lots of instant mind blasts, mind spikes and SW: death's. Mind Spike is a Shadow priest talent. When you hear “Mind Flayer,” you probably think about Stranger Things — or maybe Dungeons and Dragons. 21Fully deplete all Mind Blast charges unless Mind Devourer is active. Cast Halo unless adds are coming within ~20 seconds. I still wish we could build into one filler and completely drop the other, but this isn’t as bad as I thought. dead. Mind Spike build probably handles movement better. There’s so much other stuff to be doing. 1 patch you can reduce the cost of casting by 15% of it's already low cast, becoming extremely mana efficient as far as damage output goes. Felt really hectic and engaging. 21Fully deplete all Mind Blast charges. When doing the rotation normally, Mind Flay or Mind Spike is your filler spell. as Blizzard mentioned that Mind spike and Mind flay should no co-exist. Then, after building up to 4 shadow orbs, you hold down the ctrl key. Mind Spike: Insanity damage reduced by 11%. Upcoming 10. 87% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 70%. Row 7 Talents. When interrupted while casting a single-school spell such as Mind Flay or Frostbolt, players will now be able to cast dual-school spells such as Mind Spike (Frost and Shadow schools) or Frostfire Bolt (Frost and Fire schools). Business, Economics, and Finance. CryptoIf the argument is having both Mind Flay and Mind Spike available at the same time creates a situation where sometimes you use one and sometimes you use the other… then that alone is reason enough to not have Mind Spike replace Mind Flay because you would use both as they both have unique enough reasons to use one over. Generates 12 Insanity over the duration. then Coalescing Shadows needs to interact with Mind flay or its basically a half-dead talentYea, they should really have at least buffed mind flay or shadow word void to help with single target… they were already pretty middle of the pack for that and this nerf just made it a little worse. Higher values of mastery lowered the dps gap, highest I went to was around 2k mastery which resulted inthe node Mind Spike should be a choice node: you pick Mind Spike or Mind flay if you pick mind spike the nodes below is the same if you pick mind flay the node Surge of darkness becomes 1 point screams of the voide withg the 2 point set and mind melt should just be mindspike or mind flay. It provides a quick nuke to use in situations where time is of the essence, such as when the priest has to swap targets frequently. Anyway, I was in BH yesterday and after the fight one of the other members was trashing my rotation even though I had done more dps than him and the other spriestMind Spike damage reduced by 6%. Hearthstone: Mind BlastGlyph of Mind Spike. The problem with Dominant Mind is that it has a short 30s duration and if you kill the trash you have to wait for it to pop out and then stop and kill it. Mists of Pandaria spriest was top tier to me. If you're looking to burn real fast, Mind Spike is helpful. Chillproof-moon-guard February 3, 2023, 5:44pm 8 1 2 Our Shadow Priest Class Guide is updated for the latest rework. Generates 16 Insanity over the. Hi guys, This is Ivan with his first macro post. There's so many combinations available which never existed back then, which is exciting, and the spec. Fast explaination of results: Regular rotation is always better. The changes to Mind Spike working with all Mind Flay related talents and outright replacing the spell make it fit more cleanly into our kit. Cast Mind Flay to generate Insanity as your filler spell. There is no using voidform. With Mind Spike replacing Mind Flay, we don’t have that. cause critical Mind Blast to trigger Glyph of Mind Blast on the target, root the target for 4 sec. This prefers targets without. We’re working to reduce this by having Mind Spike replace Mind Flay and removing Mind Sear. It sucks that mindblast proc resets the spike counter though. Mind sear was removed. Your filler in PvP is dispell magic while using instant proc mind spikes and mind blasts with spread rot damage. If the target's Mind Trauma debuff is removed by any source (dispels, duration ending), the Priest loses that amount of stolen haste. Cool, thank you. Easy. If you're looking to burn real fast, Mind Spike is helpful. In single target mind spike is your filler unless you get an empowered mind flay, in aoe, you. god shadow feels awful to play after the patch. Felt really hectic and engaging. It feels so lack luster. Or maybe it’s the first talent in the tree and you can choose one or the other. Cast Mind Spike to reduce the cast time of your next Mind Blast. And Shadow changes like Mind Flay/Mind Spike damage and Insanity tuning, Deathspeaker bug fixes and Surge of Insanity tuning. That's ok for me, Shadow Priests dps is quite fine. . Then, after DP is cast, you hold down the shift key (while still holding ctrl). Somewhat experimental. 848% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 70%. Twistinfate offered the general consensus of the priest discord right now, which is that the mind sear bonus damage for ST is outweighed by the insanity loss. Fast explaination of results: Regular rotation is always better. Priests have enjoyed the unique experience of being sought after in Season 2 of Mythic+ due to. Mind Flay and Mind Sear from Idol of C’Thun, Echoing Void from Idol of N’Zoth, and Void Torrent now have 5 percent damage variance. Just have mind blast on a different button and make a macro for each each ability in your rotation: Code: #showtooltip /use [nochanneling:Mind Flay]Ability Name. 2k averaged. But ive noticed during void eruption that without instant mind spike procs you are wasting void bolts, mind blasts, and empowered mind spikes. Think about it, mind flay was shadows character for literal expansions, and now that talent is completely obselete numbers wise. Mind Spike also now replaces Mind Flay when taken, reducing the number of filler spells Shadow has and greatly simplifying its Single Target rotation. Psychic Link We’re adding Mind Flay to Psychic Link, so that talenting into Mind Spike is not required to have an AoE filler spell. The only talent that affects Mind Spike but not Mind Flay is. We're throwing around a few different ideas:But they are nerfing PI, MD, Mind Flay: Insanity(and also Mind Spike: Insanity) and they nerfed their defensives this current patch. The best rotation depends a lot of factors like. Mind Spike: Insanity generates 6 Insanity (was 8) Mental Decay now also increases the damage of Mind Flay and Mind Spike by 10%. All of these nerfs on top of being one of the only casters that has to cast(and basically 1 school, while sure you have mind spike its being made worse with the surge of insanity nerfs) this makes me feel like. Here is a sumary of what made the. Mind Spike also now replaces Mind Flay when taken, reducing the number of filler spells Shadow has and greatly simplifying its Single Target rotation. Haste reduces the duration and time between ticks, but does not add additional ticks. I still wish we could build into one filler and completely drop the other, but this isn’t as bad as I thought. A blue post stated they don't want Spriests using Mind Spike as a part of their normal DPS rotation, so if that starts to happen it'll probably get nerfed. 23Cast Vampiric Touch to consume Unfurling Darkness. Shadow Priest Needs Another Rework Background Regardless of what you want to call it, rework or not, Shadow Priest has design issues that are causing friction with playing the spec and keeps going through waves of harmful balancing changes. I searched around and found this macro and then changed a little. I was critical striking with Mind Blast for over 100k when most non tank Hp pools were hovering around 150k. Mind spike pushed to a branch on the tree instead of being in the core is a great choice. Mind Flay: Insanity Assaults the target's mind with Shadow energy, causing [ 352. Dr_Fish_99 • 13 days ago Surge of Insanity is a guaranteed proc after casting DP. I started playing SP with Dragonflight and never had more fun with a spec in my carrer since I started playing WoW back in 2005. 2022: Added extra note about Mind Spike vs. Considering Mind Spike's anti-DoT effect and Mind Flay's useful snare, the only situation I can therefore see Mind Spike being useful for (besides From Darkness Comes Light procs) is nuking totems, and when Shadow is locked, due to Mind Spike's Shadowfrost school. Mind Flay's power comes from the fact that it is channeled, cheap, and "spamable". Using Shadowform a second time will cause Mind Spike to transform into "Mind Shatter", which deals an extra point of damage. Drain life looks much better; Mind blast vs Shadow bolt. Mind Flay as a filler spell. Mind Sear always goes with Mind Devourer, and speccing further into Yogg is pretty good for AoE. Cast Mindgames if you have all DoTs on your target, you can delay for a few seconds if Dark Ascension is about to come off cooldown. Enjoy an ad-free experience, unlock premium features, & support the site!Because of this, Inner Sanctum and Mind Flay provide the most survivability and indirect dps increases, while Vampiric Embrace provides the most survivability and support. Balanced-boulderfist. Thus it has always been. In the current build, Dark Accession only help mind blast, which is extremely weak. Mind spike replaces it if you look at mind spike in the shadow tree, it says it replaces mind flay. Does not apply to damage from Shadowy Apparitions, Shadow Word: Pain, and Vampiric Touch. Mind Spike and Mind Spike: Insanity damage is now increased by 30% in PvP combat (was 25%). Something to keep in mind if you are newish to spriest in DF. It always feels like I’m doing something wrong, mostly because with all the procs I feel like i just have too much to press. Additionally it blurs the lines of when to use Mind Flay and when to use Mind Spike. /cast [@cursor] Shadow CrashBro, the best range with the most damage and survivability in game right now is the Mage. first priority is keeping all dots out. At quick glance, besides being less appealing aesthetically, Mind Spike is a slightly more empowered filler spell. 2, the glyph was a pretty harsh trade -- it extended the reach of Mind Flay by 10 yards at the. {"payload":{"allShortcutsEnabled":false,"fileTree":{"profiles/Tier29":{"items":[{"name":"T29_Death_Knight_Blood. 848% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 70%. With the new talent tree introduced in 2. It can be a hindrance more than anything if you’re trying to time keys. 2. So I’ve recently decided to main all 3 priest specs. 0. Namely the idea that the caster knows the location of the target for the duration of the spell. Lasts 10 sec. Cast Mind Flay instead of Mind Spike while DP is on the enemy target so that MS does not remove it. Mind Spike: Insanity damage increased by 20%. Dark Evangelism - Your Mind Flay and Mind Sear damage increases the damage of your periodic Shadow effects by. is it part of the rotation or not?Psychic Link and improvements to rot build/flay feels fantastic (though from a pvp perspective still much weaker than Deathspeaker). With T2, 50% pvp power and 65% res targets my mind flay ticks for 7. Dark Evangelism - Mind Flay, Mind Spike, and Void Torrent increase the damage of your non direct damage spells. That’s really weird. Mind spike and mind flay are mostly fillers with nearly the same function. Shadow Priest Needs Another Rework Background Regardless of what you want to call it, rework or not, Shadow Priest has design issues that are causing friction with playing the spec and keeps going through waves of harmful balancing changes. If you cast Mage Armor at the beginning of the day, once you cast Mind Spike once, you'll have negated the spell slot loss to Mage Armor by dealing damage. Mind spike feels very awkward to use right now, even considering the bug. 1 Like. 87% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 70%. Lasts 10 sec. The only talent that affects Mind Spike but not Mind Flay is the talent immediately after Mind Spike, Mind Melt. It is the spell with the best damage/mana ratio for the priest, and it has the additional bonus to slow runners by 50% Glyph of Mind Flay Talents Insanity Power Infusion Shadow abilities Shadowform Vampiric Embrace Mastery: Mental Anguish Its debuff has no classification,. These options are extremely close together. Your Mind Flay has a X% chance to refresh the duration of your Shadow Word: Pain on the target, and reduces the damage you take from your own. Making you have 3 orbs for each Mind Spike and Mind Blast. It was a mistake to ever think it should be apart of normal gameplay and used all the time. Coz ppl wanted spike back. This ability will trigger randomly and likely without you even noticing it - except that with the proper talents your Mind Blast and Mind Spikes will probably proc faster or twice at once (If the Shadowy Recall was from Vampiric Touch or SW:P). I must have misunderstood the patch notes and was feeling pretty bummed since I thought they’d removed one of the spec’s most iconic. Assuming Mind Spike’s cast time will be affected by haste it generates the same amount of Insanity per second as. ago. 5k with proc. Mind Spike replacing Mind Flay. Vampiric Touch and Mind Blast do a little purple spark, mind flay does a purple string. The changes to Mind Spike working with all Mind Flay related talents and outright replacing the spell make it fit more cleanly into our kit. Every 4 casts of Devouring. I’ve been gearing up an alt shadow priest for raids and RBGs, and have a pretty decent idea for how the basics work. This was already done at the beginning of Dragonflight and every player gravitated towards the better dps option, which was mind spike at the time.